Sword Staff

Chapter 18: Economy

Scrip and the Sword Staff economy, including the cost framework for gear and repair supplies and contract payout guidance.

Currency

Scrip is guild-issued stamped metal currency.

Cost Framework

CategoryRangeExamples
Cheap1-5 ScripInn night, meal, ration, alcohol, basic supplies, Road Kit.
Moderate10-25 ScripBattered gear, arrows/bolts, single Crystal Shard in shop.
Expensive50-100 ScripRough gear, minor repairs, poor market gear.
Very Expensive150-400 ScripProper gear, light armor, medium armor around 350, basic prosthetic.
Extreme500+ ScripFitted gear, heavy armor, Magcell-heavy Coiltech, advanced prosthetics, Battle Paca purchase.
Extreme+1000+ Scrip or contract-boundCoiltech armor, Coiltech prosthetics, rare powered equipment.
CategoryRangeExamples
Cheap to Moderate1-25 ScripRepair supplies, spare straps, patch plates, replacement pins, basic field parts.

Buying from shops is a terrible deal. The game expects scavenging, theft, trade, commissions, faction favors, and battlefield salvage.

Contract Payouts

Contract TypePayout Guidance
Low-risk local job10-25 Scrip per Contractor.
Standard guild contract25-75 Scrip per Contractor.
Dangerous multi-session contract75-200 Scrip per Contractor.
Legendary or climactic contract200+ Scrip per Contractor plus unique rewards.

Many contracts pay partly in loot, gear, access, favors, or faction standing.

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